Changelog
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v1.2 After hours
- Events, with everything attached: There's a proper events system now. RSVP to anything on the calendar in one tap, and the confirmation email lands with the calendar invite already attached — it drops straight onto your Google or Apple calendar. Each event page shows who else is coming, so you can scan the room before you walk in.
- A record of where you've been (coming): Every RSVP gets logged against your character. Soon your inventory will show the events you've shown up to — past and upcoming, in one place.
- Night mode, almost: The site's learning how to look different after dark. Wiring's in, contrast still needs a pass. Next patch you'll find a sun/moon toggle in the top nav.
- Rogue noises: Apparently, the audio toggle wasn't working — click a bee with sound off and it still buzzed at you. Whoops! Fixed. The mute switch in the top nav now governs every sound on the site. (Joshua Hays's idea)
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v1.1 The bee patch
- Don't pet the bees: Some of the separators have bees on them now. Click one. See what happens. (Mickey Mellen's idea)
- These very patch notes: The page you're reading is new. We'll log gamification updates here as they ship — and credit anyone who suggested them.
- Save your stuff: Your inventory can follow you to any device now. Drop your email in the Items tab and we'll send a one-tap link — no password, no spam.
- First activity built: Added a mini game system for doing quiz-like forms but in a MUCH more enjoyable way.
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v1 Welcome to the arcade
- A retro coat of paint: Full pixel-art makeover throughout the site. Sprite kits, biome backgrounds (grass, dirt, snow, lava, stone, purple), terrain tiles. The whole thing looks like a Saturday morning game now.
- The site reacts to you: There's a character down at the bottom of the page watching what you do. The dividers between sections have things in them you can click. Poke around.
- Hidden things to find: Items scattered across the pages. Common ones are easy, rare ones aren't, legendary ones light up the whole screen. They land in an inventory you can open from the top-right.
- Coins, naturally: Finding things and clicking the right stuff earns coins. Your total lives in the nav. The economy this hints at is real, and coming.
- Sounds and sparkles, optional: Coin pings, jump sounds, particle bursts. Mute toggle's one tap and remembers what you picked.
- Cheat codes: There's a switch at the bottom of every page. Type a word. Some words do nothing. Some drop items. Worth experimenting.
- Cinematic moments: The rarest drops trigger short, full-screen animations. Astronauts, birds, brief delight.
- Mobile and accessible by default: Touch zones, scaled sprites, calmer animations for anyone whose OS has asked for reduced motion. Keyboard works everywhere too.